[ARCHIVED] Hostile Forces Library: The Reapers

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[ARCHIVED] Hostile Forces Library: The Reapers

Post by Lapis on Mon Jun 27, 2016 12:21 am

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The following information lists all known Reaper air units and their reported abilities and weaknesses, if any.

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Harbinger/Harbinger Class



Harbinger, or the Harbinger-class Reaper, is a little over 3km long. It is an individual Reaper, with a modicum of some intelligence. Commander Shepard claims it spoke to him and his crew on multiple occassions in 2185. Latest intel reports it is leading the assault in London.

Abilities: Ten(?) magnetohydrodynamic cannons, indoctrination, Oculus fighter bays, magnetohydrodynamic point defenses, kinetic barriers, flight, speech(?)

Weakness: No known weaknesses


Sovereign Class



The seemingly most numerous of the Reapers, the Sovereign class is named after the first Reaper that attacked the Citadel in 2183, Sovereign.

Abilities: Six magnetohydrodynamic cannons, indoctrination, Oculus fighter bays, magnetohydrodynamic point defenses, kinetic barriers, flight

Weakness: No known weaknesses


Destroyer Class



The second most numerous of all Reapers, the Destroyers are named for the fact that they are smaller, but just as powerful as the larger Reapers. They are often found on planets' surfaces, or clinging to ships like leeches to destroy them from up close.

Abilities: One magnetohydrodynamic cannon, indoctrination, kinetic barriers, flight

Weakness: When the four plates unfold to reveal the magnetohydrodynamic cannon, the firing chamber appears to be an extremely weak spot, not covered by kinetic barriers.


Hades Cannon



Modified from the chassis of a Destroyer class, the Hades cannon is a ground to air cannon that the Reapers use as mobile AA installations. These units have also been sighted in orbit, as orbital defense turrets against fleets.

Abilities: One overcharged magnetohydrodynamic cannon, indoctrination, kinetic barriers, flight

Weakness: The central firing chamber is weak when exposed to high caliber explosives.


Oculus



Oculi are deployed en masse by the Reapers wherever fighters or smaller craft are present, serving as atmospheric and exoatmospheric fighters and interceptors.

Abilities: Miniature, rapid fire magnetohydrodynamic cannon, weak kinetic barriers, flight

Weakness: The center of the 'eye' is extremely weak when shot.
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Lapis

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